Introduction to Computer Graphics with OpenGL ES

Introduction to Computer Graphics with OpenGL ES

作者: JungHyun Han
出版社: CRC Press
出版在: 2018-06-15
ISBN-13: 9781498748926
ISBN-10: 1498748929
裝訂格式: Hardcover
總頁數: 340 頁





內容描述


OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. JungHyun Han’s Introduction to Computer Graphics with OpenGL ES achieves this perfect balance. Han’s depiction of theory and practice illustrates how 3D graphics fundamentals are implemented. Theoretical or mathematical details around real-time graphics are also presented in a way that allows readers to quickly move on to practical programming. Additionally, this book presents OpenGL ES and shader code on many topics. Industry professionals, as well as, students in Computer Graphics and Game Programming courses will find this book of importance.




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